I played one round, didn't last very long. Personally, I don't like having to aim myself. I prefer the targeting be automatic so I can concentrate on movement. Also, this demo seems so limited in area that I feel it's almost a sandbox. The sprites are kind of big and move a little funny, including for my player. It feels a little too basic for me to be confident in any criticism I might have. Basically, right now, on the Itch.io website, it doesn't feel fun. And I'm using a Chromebook with a mouse, which might be easier than any mobile version using a touchscreen.
Hey ! I used some of your assets (I bought) on this little puzzle/story rich/rpg/platformer game I made for Gameboy in under a month for a ceramics exhibition!
My only gripe is that while playing on chromebook using the Android APK the keyboard controls are wierd. Another notable mention is the fact that the shooting doesn't even work with the left click.
feels like an aim assistant would be rlly good for the mobile version, whilst i do understand that the point of the game is being hard, it's just ruin the game for the control to be so difficult to use, this was just an inspiration from other android roguelike game like soulknight or 20 minutes til dawn, both games have aim assistant feature built in, maybe you could make it a togglable option on settings too. but the point is that aim assistant is something necessary in a game like this especially with the smartphone version
besides that, the overall gameplay is rlly nice, im in love with the aesthetic :3
Well, I tried it on Android and my complaint is not being able to customize the controls, and please, fix the joystick, the player's movement one literally goes to San Diego, leave it alone, really, it makes me hell to play, I hope and it happens, I hope so.
I expect a lot from the game, good luck penusbmic.
I haven't played a twin stick shooter in a while besides Enter The Gungeon, but I definitely love the 8 bit charm in this game! Personally I probably would've done better with a controller, but the controls were accurate for touchscreen (even though I wasn't, lol). I'll definitely be putting more time into this on my own! (Second game in video)
it was really a good game for a rouglike genre, the only downside for me when I'm playing is the joystick continually drifting (i play the game in android) overall 10/10 :D
Really enjoy the game and the fact that it's not an infinite plane. If possible I would like to see what upgrades I have when I pause, or just a general way to see what upgrades I have equipped.
How do you buy guns?! I have 2500 credits and I'm trying to buy the Scrapper (for example) and when the gun is selected it says "BUY 1500 CREDITS" but pressing Space, E, shift, every button I can find does not buy the gun. The "start" stays locked saying access denied. I've mashed every key on my keyboard and nothing will actually buy the gun. Help. :( Edit: turns out I can't buy gear either, but I can buy buffs. What's wrong?!
I played this about 10 months back. I recently played the steam demo and let me say I love it! It greatly expands upon the previous versions! Love the new guns, characters, and enemies. Also, the boss looks incredible! Can't wait for the full release! Good Job!
You forgot to make the orbital slow down when time is slowed by the active ability button. Holding the button means the orbital can clear the area around you easily.
I absolutely love the game! I'm playing on mobile and I'm quite struggling with the joystick controls. Maybe implement a fixed joystick option? Thanks!
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This guy:
"My goal was to focus on the game design instead of the art"
proceeds to create amazing art
Rooted is kinda useless most of the time tbh, in a game where you're supposed to be moving most of the time
Nice Game, i played a lot
I played one round, didn't last very long. Personally, I don't like having to aim myself. I prefer the targeting be automatic so I can concentrate on movement. Also, this demo seems so limited in area that I feel it's almost a sandbox. The sprites are kind of big and move a little funny, including for my player. It feels a little too basic for me to be confident in any criticism I might have. Basically, right now, on the Itch.io website, it doesn't feel fun. And I'm using a Chromebook with a mouse, which might be easier than any mobile version using a touchscreen.
https://paramoyermo.itch.io/paramoyermo-eng
Hey ! I used some of your assets (I bought) on this little puzzle/story rich/rpg/platformer game I made for Gameboy in under a month for a ceramics exhibition!
Thought you'd like to know!!
Have lovely day,
Your art is the BESTTT <3
brandon here, with that perfect moment when the enemy spawns right when you touch the edges
My only gripe is that while playing on chromebook using the Android APK the keyboard controls are wierd. Another notable mention is the fact that the shooting doesn't even work with the left click.
feels like an aim assistant would be rlly good for the mobile version, whilst i do understand that the point of the game is being hard, it's just ruin the game for the control to be so difficult to use, this was just an inspiration from other android roguelike game like soulknight or 20 minutes til dawn, both games have aim assistant feature built in, maybe you could make it a togglable option on settings too. but the point is that aim assistant is something necessary in a game like this especially with the smartphone version
besides that, the overall gameplay is rlly nice, im in love with the aesthetic :3
I cant press the full screen button it wont work
Well, I tried it on Android and my complaint is not being able to customize the controls, and please, fix the joystick, the player's movement one literally goes to San Diego, leave it alone, really, it makes me hell to play, I hope and it happens, I hope so.
I expect a lot from the game, good luck penusbmic.
Hi, due to foreign keyboard, I can’t play.
this is awesom
I haven't played a twin stick shooter in a while besides Enter The Gungeon, but I definitely love the 8 bit charm in this game! Personally I probably would've done better with a controller, but the controls were accurate for touchscreen (even though I wasn't, lol). I'll definitely be putting more time into this on my own! (Second game in video)
it was really a good game for a rouglike genre, the only downside for me when I'm playing is the joystick continually drifting (i play the game in android) overall 10/10 :D
Cool game! my game will have levels. will your game have levels?
where can I see my mastery levels/points? Or is that not a thing?
Really enjoy the game and the fact that it's not an infinite plane. If possible I would like to see what upgrades I have when I pause, or just a general way to see what upgrades I have equipped.
How do you buy guns?! I have 2500 credits and I'm trying to buy the Scrapper (for example) and when the gun is selected it says "BUY 1500 CREDITS" but pressing Space, E, shift, every button I can find does not buy the gun. The "start" stays locked saying access denied. I've mashed every key on my keyboard and nothing will actually buy the gun. Help. :(
Edit: turns out I can't buy gear either, but I can buy buffs. What's wrong?!
Hey! Move the cursor over top of the buy text and click! Apologies, the full version, purchasing works with buttons 😀
I played this about 10 months back. I recently played the steam demo and let me say I love it! It greatly expands upon the previous versions! Love the new guns, characters, and enemies. Also, the boss looks incredible! Can't wait for the full release! Good Job!
congrates on making bullet bunny go to steam! Mabeyi can buy it and try it out for myself:)
man i remember when i played this lol
holy crap it changed so much XD
rip mini gun :(
thank you so much for the support way back then! ❤️😀
You forgot to make the orbital slow down when time is slowed by the active ability button. Holding the button means the orbital can clear the area around you easily.
more updates pls
this game is like the game bullet bunny, the twinstick shooter roguelike
I keep dieing right when it starts to get good. Damn.
Great game, the art is very cool, and man I've got a hard time killing those monsters xD
Great game! Looks amazing <3
I absolutely love the game! I'm playing on mobile and I'm quite struggling with the joystick controls. Maybe implement a fixed joystick option? Thanks!
Absolutely loved the demo, counting the days to finally play the full thing
i play on a school chromebook so after the time of 200 it gets laggy, but thats not the creators fault, good game its addictive
Quality game. Great mechanics with balanced bullet hell action, 15/10
I really like this game, in fact id love to send the developer money, but im having random crashes while playing tje game.