A downloadable asset pack

Buy Now$2.50 USD or more

The hero we've all been waiting for...

I know it's been a while since I promised him but here he is! I'm in love with the turn out regardless of the time invested :P.  This pack is jammed with 16 animations! (3 attacks, a super attack, death, damaged, hop/jump, run, jet pack, jet pack turning off, dash/teleport, and a falling animation. 

Add on file includes, improved run, jet landing, run attack and range attack.

Add on 2 inlcudes blaster run, blaster attack1 & 2, and jump fall land, as well as a ladder animation 

3 attacks (that can be chained together) 

SUPERCHARGED ATTACK (Love how this turned out) 

Blaster Run, attack 1, attack 2, and jump, fall, land with blaster

Improved Run and attack (add on file)


Of course the death (can be used as knocked back damaged) 

Sexy Dash/Teleport

His Jet Pack (On, off,  fall,  and land)


And a cute little hop/jump 

P.s I took out all the shadows (some still in the gifs) 

Feel free to use for commercial projects and modify the characters if needed. Please use Penusbmic If you want to offer me credits. Please do not resell the assets individually. Thank you! Check out my page for some free pixel work and other cool characters!

Brand New SCi Fi pack out now!




Check out my new series of sprites here!


Brand New Character Pack! Check out all my characters!


Check out his free sci-fi asset packs below!


Here's a shot of a lot of my characters. These characters can be used in a top downish game style (like Crawl),  but also work great in a sidescroller/platformer. 


Purchase

Buy Now$2.50 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:

Hero.zip 87 kB
add on sprites.zip 11 kB
add on sprites 2.zip 8 kB

Development log

Comments

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(1 edit)

Just purchased this pack and I think its awesome, a bit down that there's no run, idle, or jump without a weapon. Ill have to do what Kiamli did. Other than that this is great, I'm working on a class project so I hope to have a working game for this in a month. :)

heyyyy! It's totally on my to do list! I actually thought I had done it, but check soon! Promise I'll have it :)

and thanks so much! Definitely want to see the project! Keep me posted

(1 edit)

Don't know if the vid below will show but so far the animations are really fun and easy, I did a little editing on the sprite animations themselves (edited out the sword) but other than that its all fine. I ended up adding some particle effects when landing on the ground. The tile sheet is also great, after tinkering a bit I found that the tile set was 16x16 to get the right cut outs. 

On a side note when adding projectiles like the laser blast I think it would be nice if you could take the projectile and separate it from the animation. That way I can add it real quick and start messing with it instead of creating a new one to add later. This is just my thought on it, again these are awesome animations and its an awesome world you got.

I hope you end up making a new tile set I got a lot of fun suggestions you could try and maybe adding some items would be fun. 

As for the game, my knowledge of Construct 3 isn't the best and I'm on the clock to get it done so ill be doing a quick 2D side scroller. Ill probably add some items like a health kit, or a health bar. 

Keep up the awesome work!!!

this is awesome work man! And that is good advice about the projectiles, I was kind of wondering the best way to do it for you guys. Anything that makes it easier for you guys I'd like to implement! 

I actually have a side scroller tileset I've been working on, same universe but more detailed. Sometimes I love it and sometime I hate it... Lol I just need to release it. I also want to improve the background of the first tileset and some other things, long list... Lol

Anyways thanks for the tips & anything else you come across let me know! 

Game is looking good keep it the good work!

Man if you release a side scroller tileset ill buy it in a heart beat lol... cant wait to see the improvements and your new stuff though keep up the awesome work.

Awesome ! Thanks

No thank you!!! :)

Hi there, quick question for you. Is there any way to purchase all of your Sci-fi assets in a bundle deal? Thanks in advance.

hey! At the moment there isn't a bundle or sale, sorry :(

no worries. I was just wanting a bundle. I’ll be purchasing stuff anyways! Thanks. 

Hey there, I purchased the Hero here. What size do I need to slice the sprites at? When I do automatic it gives the combo attack multiple slices instead of just slicing the character. Just want to make sure I slice it correctly.

(+1)

Hey! Thanks for the purchase, and 128x64 is the sprite size for every animation. The combo attack's first attack is 8 frames, second is 5 frames, and the third is 4 frames. Hope that helps!

Thanks!

no worries!

I also would be interested in this. Happy to pay for a whole package deal. Let us know if you are able to work something out. Cheers!

Thanks! You're a cool dude, your art is great!

Thanks so much! It means the world to me

Hi Penusbmic,

I'm working on a game. Is there a way to hire you for some animations and designs?

Good afternoon, I made the purchase. Congratulations for the good work!

thank you so much! 😊

hi, i bought your summer sale pack, can i use it commercially?

Hey, thanks for the purchase! and yes of course!, just added a blurb (I swear I did a while ago, must of forgot lol)

I love the pace at which these are releasing.I'd like to ask,these will work great for a platformer,would you consider making some a tilesheet for these?

yes! I've been messing around with ideas but haven't been super happy with it yet, so hopefully soon!

This is awesome, keep up good work ! I have one question, could i modify and use it in commercial projects ?

thank you! And yes of course! P.s I've been meaning to add this in the description lol

I had to make idle and run animation versions without the weapon so I could just mirror the sprite every time it turns the other way.

Also had to make a proper state machine to handle idle/run/attack to and fro transitions. But got it working:

(bonus: the kickback has physics to it, so you can bump into stuff)

The enemy is just a sprite for now, no AI or damage taken yet hahah.

Next I’ll probably have to play around with the attack animations anticipation and overshoot. They got a great feeling of impact right now but have a bit of a delay.

Looking great! ohh maybe i should add an idle and run without the weapon on a future add on, and hopefully it helps someone in the future. It also makes it easier to animate another weapon. 

I'm super impressed! I like these updates so keep me posted, and if there's anything you'd like request in an free add on just let me know, or anything that's causing issues, I don't have much programming knowledge and would like to make things as easy as possible for you guys!

Anyways, awesome work Kiamli!

any updates Kiamli! :P

Actually yes!

I’ve been working on a few different things like menu, cutscenes, particles and hit detection. This is all PoC still, of course, so I could get a hang on how to do those in the engine. But I managed to get something presentable:

Work is currently leaving me without much free time to work on this, but slow and steady wins the race right hahah.

I’ll probably play around with shaders, dialog and scene transitions (like loading a building interior instantly or a different level with a loading screen) before tackling AI as I think that’ll be more difficult.

Everything looks awesome! Love the particles and the transition is smooth. I see i may have forgot a frame on that enemy... The black stuff just sticks around, whoopsie :p 

Anyways looking great! Love seeing the progress

Thanks, I really appreciate that! I want to have these kind of polished details like smooth transitions, particles and little animations.

Don’t sweat about things like the missing frame. You’re already creating such polished and thought out artwork.

It’s been really great working on top of it. It really gives a sense of world being created instead of I see some polygons moving around (believe me I’ve been there) and it does wonders for motivation.

Besides it’s only normal to have to adjust a few things when you use art interactively.

This is really neat , i love the feel of your animations ! 

thank you so much!

Any chance on some ranged attack animations?

(+1)

I was planning something big, like an entire weapon pack for him(nothing started) , but maybe I'll do a small update with dual blasters or something?

I love hearing feedback like this! Motivates me and let's me know what everyone wants

Great style and amazing animations ! Good job !

Thank you so much! Love your snail by the way!!

Thanks a lot =D

I'm a newbie, my next sprites should be better.

Dude, this is some fine pixel art!

I love the low res and simple style. And you simply nailed the animations! They have a great feel to them!

I couldn't help but buy every pack you have Really awesome stuff.

I started learning Godot and I plan on using them for a sample project. If all goes as intended I'll drop some footage here.

Thanks so much Kiamli! You have no idea how much it means to me! If you run into any problems with animations or notice anything off, just let me know and I'll be happy to try to fix them. 

Yes please link me any footage! I'd love to see. Again I appreciate the support so much!

Penusbmic, you said "Who would win?" What does it mean?

Some more sprites in the works :p

Wow! Good animations!

Thank you wolf !!