Some sprite frames are off center and so far in godot I haven't found a way to specify an offset for a particular frame, so that makes this pretty unusable unless I were to go in and manually fix the sheet myself
This pack is great and I'm using it in my game, but I don't have 4 directions, I have the up, down and right. I understand that the "right" facing assets can just be flipped to go to the left but the sprite isn't centred so I can't get it to work. Is there a solution to that?
ohhh right, thank you I think I have a solution anyway I'm using unity and I've realised I can fix it by having the sprite as a separate object as a child of the player object and moving it to be centred. Great pack btw I love it so far and I'll definitely be using more in the future
its actully easier moving the sprite sheet a few pixels to the right in gimp (about 8 to 10ish), then cleaning up the side attack animation, by removing a few pixels of the slashing animation so they dont leak into the next frame, instead of keyframing new offsets for each animation in the game engine.
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Some sprite frames are off center and so far in godot I haven't found a way to specify an offset for a particular frame, so that makes this pretty unusable unless I were to go in and manually fix the sheet myself
its a pain but you can keyframe the off set in animation player, as long as its in spritesheet form.
Hi. I want to buy this package. Has idle animation been added?
This pack is great and I'm using it in my game, but I don't have 4 directions, I have the up, down and right. I understand that the "right" facing assets can just be flipped to go to the left but the sprite isn't centred so I can't get it to work. Is there a solution to that?
hey! It depends what engine you're using, but most engines have a center/pivot/origin point(called many different things) you need to adjust!
ohhh right, thank you I think I have a solution anyway I'm using unity and I've realised I can fix it by having the sprite as a separate object as a child of the player object and moving it to be centred. Great pack btw I love it so far and I'll definitely be using more in the future
its actully easier moving the sprite sheet a few pixels to the right in gimp (about 8 to 10ish), then cleaning up the side attack animation, by removing a few pixels of the slashing animation so they dont leak into the next frame, instead of keyframing new offsets for each animation in the game engine.
love the pack thank you, is it possible to add a combo for the melee attacks instead of just 1 constant attack animation?
thank you! And will be adding some soonish 😀
Love the pack, it's been a huge help in my top down game. Could you possibly make a spin attack so the hunter can attack in all 4 directions at once.
thank you!! And added it to the list, this guy will get an update at some point 😀
Love this series, these animations are punchy. I really dig the large obvious attacks, and the simple style.
Great work as always, cheers!
thank you so much vexed ❤️
Love your stuff Penusbmic, have been silently waiting for more top-down assets! Any chance you will do a bow/arrow alternative to the gun/bullet?
Thank you! And that's a good idea! Could happen 😃
Absolutely amazing! Im already making a platformer MV with your assets, next i guess ill be doing top-down something.
Thank you! And excited to see them!
OMG 4-direction!! Please give me more! :D Looking forward to a "fat pack" with all 4-dir topdown units
Ty ❤️❤️❤️❤️
T.. Y! ;D
Honestly, great work, Sir. I love it
Your top-down work has been on point recently.
Offering a tutorial on your process?
Thank you! And Potentially 😃